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BFGTLUtilities::ValueNode Class Reference

BFGTLUtilities::Device node class to access or modify nodes with any kind of value. More...

#include <BFGTLUtilities.hpp>

Inheritance diagram for BFGTLUtilities::ValueNode:
BFGTLUtilities::PRIVATE_IMP::ValueNodeBase BFGTLUtilities::BaseNode

Additional Inherited Members

- Public Member Functions inherited from BFGTLUtilities::PRIVATE_IMP::ValueNodeBase
std::string toString (BFVOID) const
 
bool getToString (BFCHAR *const hBuf, BFSIZET *const pSize) const
 
BFVOID fromString (std::string const &strVal)
 
BFVOID fromString (const BFCHAR *const strVal)
 
- Public Member Functions inherited from BFGTLUtilities::BaseNode
 BaseNode (BFVOID)
 
 BaseNode (BaseNode const &to_alias)
 
 BaseNode (BaseNode &&to_take)
 
virtual ~BaseNode (BFVOID)
 
BaseNodeoperator= (BaseNode const &to_alias)
 
BaseNodeoperator= (BaseNode &&to_take)
 
bool isValid (BFVOID) const
 
 operator bool (BFVOID) const
 
bool isNull (BFVOID) const
 
bool operator! (BFVOID) const
 
bool operator== (BaseNode const &other) const
 
bool operator!= (BaseNode const &other) const
 
std::string name (BFVOID) const
 
bool getName (BFCHAR *const hBuf, BFSIZET *const pSize) const
 
std::string displayName (BFVOID) const
 
bool getDisplayName (BFCHAR *const hBuf, BFSIZET *const pSize) const
 
std::string toolTip (BFVOID) const
 
bool getToolTip (BFCHAR *const hBuf, BFSIZET *const pSize) const
 
std::string description (BFVOID) const
 
bool getDescription (BFCHAR *const hBuf, BFSIZET *const pSize) const
 
NodeType type (BFVOID) const
 
Access access (BFVOID) const
 
bool ignoreCache (BFVOID) const
 
BFVOID setIgnoreCache (const bool ignore)
 
- Static Public Attributes inherited from BFGTLUtilities::BaseNode
static const NodeType Type = NodeType::Base
 
- Protected Member Functions inherited from BFGTLUtilities::BaseNode
virtual void copy (BaseNode const &to_alias)
 
virtual void copy (BaseNode &&to_take)
 
- Protected Attributes inherited from BFGTLUtilities::BaseNode
PrivateData * m_pd
 

Detailed Description

BFGTLUtilities::Device node class to access or modify nodes with any kind of value.


The documentation for this class was generated from the following file: